CFP: Special issue on Design for Social Interaction through Physical Play
in Personal and Ubiquitous Computing Journal
Advancements in technology influence several trends in today’s society that pose
serious threats to social interaction. Increasing number of people interact through media
and less in a face-to-face manner. Elderly tend to get lonely when socializing becomes
more difficult because of their age. Children spend an increasing amount of time behind
their computer playing games on their own and adults also tend to live a less active life.
Due to various reasons the number of people with social impairments (autism spectrum
disorders) has noticeably grown during the last decades. Another related trend is that
people lead less active lifestyles. At the same time, new technologies provide novel
entertainment and interaction opportunities.
Paper should explore the opportunities that technology-driven physical play offers for
enhancing and stimulating face-to-face social interaction (as opposed to virtual
interaction through a computer). This can be beneficial for diverse reasons: For children
to counter the trend of playing computer games and watching television on their own, for
elderly to socialize more when making new contacts becomes more difficult and for
autistic children because they particularly like technological toys.
The main goal of the special issue is to share information and experiences among
researchers in the area of social interaction through physical play.
We invite papers addressing social and physical issues including (but not restricted to)
the following fields:
- Social robotics
- Design for diverse user groups, such as children and elderly
- Social games
- Creative toolkits
- Exertion interfaces
- Pervasive and head-up games
- Embodied facilitation
- Spatial and tangible interaction
It is expected that the special issue will include some articles extended from papers that
were presented at the 2008 Fun and Games workshop on Design for social interaction
but other original articles are also welcome.
Complete articles should be submitted by the deadline of 15th February, 2009.
Papers will be subject to a full review process with notification of acceptance by 30th March, 2009.
Deadline for the submission of final papers is 30th April 2009.
Please check the journal’s website for information about the word template.
Paper length should be between 6000 and 8000 words.
Editors: Tilde Bekker, Janienke Sturm and Emilia Barakova
Eindhoven University of Technology, Department of Industrial Design
Emilia I. Barakova, Ph.D.
Book review editor, JIN,
Faculty of ID,
Eindhoven University of Technology
P.O.Box 513
5600 MB Eindhoven
The Netherlands
and
Lab. for Dynamics of Emergent Intelligence
RIKEN Brain Science Institute (BSI)
2-1, Hirosawa,
Wako-shi, Saitama,
351-0198 Japan