=================================================================== Our apologies if you receive multiple copies of this CFP ===================================================================
Dear Colleagues,
Please find below the call for papers of the ICST/CREATE-NET Workshop on DIstributed SImulation & Online gaming (DISIO 2010), co-located with the SIMUTools 2010 conference.
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ICST/CREATE-NET DISIO 2010
DIstributed SImulation & Online gaming (In conjunction with SIMUTools 2010)
Torremolinos, Malaga, Spain - March 15, 2010
============================= Scope =============================
The Distributed simulation, Online games and Digital Virtual Environments (DVEs) fields are gaining more and more importance, both in academia and industry, but are often seen as different topics with a very limited amount of interrelation and cross-pollination. Despite this, given their distributed nature, they share a large amount of problems and issues (e.g. efficient delivery of updates, synchronization, load-balancing).
The aim of this workshop is to address the current and future trends in these topics with a particular attention to aspects that are in common, with the goal to foster interdisciplinary collaborative research in this areas. While the main focus of the workshop is on simulation tools and gaming technologies, the workshop also encourages the submission of broader theoretical and practical research contributions, such as the report of relevant case studies. Cross-disciplinary position papers, posing problems and giving input to the involved communities, are particularly encouraged. Furthermore, one of the aim of the workshop is to bring academic and industry researchers together with practitioners.
General areas include, but are not limited to:
* Online Gaming and Digital Virtual Environments: - Design and implementation of massively populated online games - Load balancing and distribution techniques - Region based partitioning, areas of interest and event filtering techniques - Simulation of games - Scalability - Interoperability - Cheating avoidance, security and availability
* Distributed Simulation Techniques and Methodologies: - Synchronization and communication management - Data Distribution Management (DDM) - Load balancing techniques - Simulation interoperability techniques
* Tools for the Implementation of Online Games and Distributed Simulation: - Peer-to-peer architectures - Structured/unstructured peer-to-peer communication strategies (DHTs, gossip, etc.) - Publish/subscribe mechanisms - Usage of existing middlewares for the implementation of games - High Level Architecture (IEEE 1516) - Open standards - Communication protocols
============================= Submission Details =============================
Papers must be written in English and have to comply with the ACM conference proceedings format. Submitted papers must have not been submitted for review or published (partially or completely) elsewhere. Each paper will be peer reviewed following a blind-review process. Three reviews for each paper, at least two of which from TPC members, are planned. Papers are accepted based on originality, quality and correctness. At least one author of each accepted paper must register and present work at the conference.
The DISIO workshop will use the EasyChair system. Authors must upload their PDFs directly using this link http://www.easychair.org/conferences/?conf=disio2010 or selecting the disio2010 conference in the EasyChair system. For further information, please refer to the DISIO Website, http://disio.cs.unibo.it
============================= Publication Details =============================
The papers that are accepted and presented at the conference will appear in CD-ROM proceedings (with ISBN), in the ACM Digital Library, and in EU-DL.
============================= Important Dates =============================
- Submission deadline: November 22, 2009 - Notification of paper acceptance: December 21, 2009 - Workshop papers camera-ready deadline: January 12, 2010 - Workshop dates in Malaga: March 15, 2010
============================= Committee =============================
Workshop Chairs: - Gabriele D'Angelo, University of Bologna - Stefano Ferretti, University of Bologna
Technical Program Committee (TPC): - Maha Abdallah, Université Paris 6, France - Marc Cavazza, University of Teesside, United Kingdom - Abdennour El Rhalibi, Liverpool John Moores University, United Kingdom - Vittorio Ghini, University of Bologna, Italy - Carsten Griwodz, University of Oslo, Norway - Pal Halvorsen, University of Oslo, Norway - Polly Huang, National Taiwan University, Taiwan - Graham Morgan, Newcastle University, United Kingdom - Patrick Peschlow, University of Bonn, Germany - Francesco Quaglia, University of Roma "La Sapienza", Italy - Laura Ricci, University of Pisa, Italy - Farzad Safaei, University of Wollongong, Australia - Jouni Smed, University of Turku, Finland - Georgios Theodoropoulos, University of Birmingham, United Kingdom - Roger Zimmermann, National University of Singapore, Singapore