====================== ICIW 2008, The Third International Conference on Internet and Web Applications and Services
June 8-13, 2008 - Athens, Greece
Site: http://www.iaria.org/conferences2008/ICIW08.html
Submission deadline: January 20, 2008
Submissions will be peer-reviewed, published by IEEE CPS, posted in IEEE Digital Library, and indexed with the major indexes.
Extended versions of selected papers will be invited for specialized journals.
ICIW 2008 is featuring two workshops:
SLAECE 2008: International Workshop on Social and Legal Aspects under Emerging Computing Environments
http://www.iaria.org/conferences2008/SLAECE.html
VEWAeL 2008 First International Workshop on Virtual Environments and Web Applications for e-Learning
http://www.iaria.org/conferences2008/VEWAeL.html
ICIW 2008 Main tracks: IWAS: Internet and Web-based Applications and Services WSSA: Web Services-based Systems and Applications ENSYS: Entertainment Systems P2PSA: P2P Systems and Applications ONLINE: Online Communications, Collaborative Systems, and Social Networks
IWAS : Internet and Web-based Applications and Services
Web technologies, frameworks, languages, mechanisms Web applications design and development Interaction with/from Web-based applications Web-based applications' features Management of Web-based applications Evaluation of Web applications Specialized Web applications Aggregating multimedia documents E-business, appliances, and services IP Grid Management and Grid Services IP-based convergent solutions and next generation networks Standards, case studies and special groups on web-based applications
WSSA : Web Services-based Systems and Applications
Web services foundation, architectures, frameworks, languages Web services architecture and business continuity Special Web services mechanisms Semantic Web, Ontology, and Web services Web service applications Data Management aspects in Web Services Autonomic e-Business integration and collaboration Web service based Grid computing and P2P computing Web services based applications for e-Commerce Multimedia applications using Web Services Automatic computing for Web services Web services challenges on trust, security, performance, scalability Enterprise Web services Web services discovery, announcing, monitoring and management Platforms, technologies, mechanisms and case studies Grid architectures, middleware and toolkits
ENSYS: Entertainment Systems
Developing entertainment systems and applications Platforms for entertainment systems Speech technology & its usability for entertainment systems Networking requirements for entertainment systems Traffic generated by entertainment applications QoS/SLA on entertainment systems Reliability and high availability of entertainment systems Identify aspects in entertainment systems Real-time access to entertainment systems Customized access entertainment systems Navigation and entertainment systems Integration and interoperability aspects in entertainment systems Entertainment systems and applications Networking and system support for entertainment systems Wireless and mobile technologies for entertainment Wireless multimedia for entertainment Systems for music and movie distribution Games on mobile and resource-constrained devices Mobile video entertainment systems Car/flight/train entertainment systems Ubiquitous entertainment systems Interactive television Technologies for sport and entertainment WiFi wireless home entertainment systems Wearable technologies for entertainment
P2PSA: P2P Systems and Applications
P2P architectures, techniques, paradigms P2P programming and data handling P2P security features Data and compute intensive applications P2P networks and protocols P2P management P2P Trust and reputation management Fault tolerance in P2P, quality of availability, accounting in P2P Self-adaptiveness in P2P overlay networks Self-configurable P2P systems Case studies, benchmarking Copyright and intellectual property, Electronic marketplace, Digital asset management and trading systems Platforms, environments, testbeds
ONLINE: Online Communications, Collaborative Systems, and Social Networks
Theory, frameworks, mechanisms, and tools for online communication Methodologies and languages for on-line communications Web services and XML use for online communications Tools for assessing online work, distributed workload Shared business processes Collaborative groups and systems Theory and formalisms of group interactions Group synergy in cooperative networks Online gambling, gaming, children groups Identity features, risks, jurisdiction for online communications Specifics emergency and e-coaching on online communications B2B and B2E cooperation Privacy, identify, security on online communications Individual anonymity, group trust, and confidentiality on online groups Conflict, delegation, group selection Community costs in collaborative groups Building online social networks with popularity contexts, persuasion, etc. Technology support for collaborative systems Techniques, mechanisms, and platforms for remote cooperation
Abdelhamid Mellouk, TPC Co-chair.
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