FLAIRS Special Track
May 7 - 9, 2007, Key West,
At the 2007 FLAIRS Conference
(http://www.cise.ufl.edu/~ddd/FLAIRS/flairs2007/)
a Special Track will be devoted to "AI and Ambient Entertainment": http://hmi.cs.utwente.nl/flairs07
Final Call for Papers:
In future Ambient Intelligence (AmI) environments we
assume intelligence embedded in the environment, its objects (furniture, mobile
robots) and in its virtual, sometimes visualized agents (virtual humans). These
environments support the human inhabitants or visitors of these environments in
their activities and interactions by perceiving them through sensors (proximity
sensors, cameras, microphones, etc.). Support can be reactive but also, and
more importantly, pro-active, anticipating the needs of the inhabitants and
visitors.
Health, recreation, sports and playing games are
among these needs.
Sensors in these environments can detect and
interpret bodily activity and can give multimedia feedback to invite,
stimulate, guide and advise on bodily activity. Rather than aiming at improving
user task efficiency, in these ambient entertainment environments the aim is to
improve physical and mental health (well-being) through exercise and through
play. Exercises can be done in order to improve fitness, to prevent certain
injuries (e.g., RSI), or to recover from an accident (e.g., physiotherapy
exercises). Other exercises may aim at improving certain capabilities related
to a profession (ballet, etc.), some kind of recreation (juggling, etc.), or
sports (fencing, etc.). Fun, just fun, achieved from interaction (e.g. dancing
or physical gaming) can be another aim of such environments.
One underlying assumption is that emphasis on
activities in which the experience rather than the outcome will lead to results
on designing intelligent systems that are important for ambient intelligence
home environments. An ambient intelligence home environment should be
attentive, aware of the user needs, but not always aim for the most efficient
solution and thereby not allowing the inhabitants a possible experience. That
is, the ambient intelligent home environment should sometimes act as a dance
partner.
In this FLAIRS Special Track we look at games and
other leisure activities that require and encourage physical body movements.
Hence, we look at bodily and gestural interaction with game and leisure
environments equipped with sensors (cameras, microphones, touch and proximity
sensors) and some application-dependent intelligence (allowing reactive and
proactive activity). Interpretation of the bodily interaction, requiring
domain-dependent artificial intelligence, needs to be done by the environment
and the agents that maintain the interaction with the human partner. In the
display of reactive and pro-active activity embodied virtual agents play an
important role. They can play the role of teacher, coach, partner or buddy.
Papers are invited on all AI aspects of Ambient
Entertainment (AmE), in particular on:
* Edutainment and
Entertainment Requiring Bodily Activity
* Audio-visual Processing of
Human Bodily Activity
* Bodily Interaction Models
and Interaction Planning
* Music and Sound
Stimulating Bodily Interaction
* Establishing and
Maintaining Partner Contact
* Human Motion Analysis and
Interpretation
* Gaze and Facial Expression
Analysis and Generation
* Interpersonal Attraction
and Development of Relationships
* Persuasive and Seducing
Interaction Technology
* Motor, Cognitive &
Communicative Behavior of Virtual Agents
Submissions
Interested authors must submit an electronic PDF
copy of their complete manuscript of no more than 6 pages by November 20, 2006.
Please send submissions for these Special Tracks to Anton Nijholt,
anijholt@cs.utwente.nl . Author guidelines can be found at the FLAIRS 2007
website (http://www.cise.ufl.edu/~ddd/FLAIRS/flairs2007/).
All accepted Special Tracks papers will appear in the conference proceedings
published by AAAI Press.
Contact Information:
Anton Nijholt
Department of Computer Science
Email:
anijholt@cs.utwente.nl
Tel.: +31 53 4893470
Fax: +31 53 4893503
Homepage: http://hmi.cs.utwente.nl/~anijholt
Important Dates
Paper submissions due November 20, 2006
Notification letters sent January 21, 2007
Camera ready copy due February 11, 2007
Conference Dates: May 7 - 9, 2007, Key West,
Program Committee
Chairs: Anton Nijholt,
Jan Borchers, University of Aachen, Aachen, Germany;
Wijnand IJsselstijn, University of Eindhoven, the Netherlands; W. Lewis
Johnson, University of Southern California, Marina del Rey, USA; Ana Paiva,
IST-Technical University of Lisbon, Portugal; Zsofia Ruttkay, University of
Twente, Enschede, the Netherlands; Oliviero Stock, ITC-irst, Trento, Italy;
Daniel Thalmann, EPFL, Lausanne, Switzerland; Gerrit van der Veer, Open
Universiteit, Heerlen, the Netherlands; Bert Bongers, University of Eindhoven,
the Netherlands; Mark Overmars, University of Utrecht, the Netherlands