[Fwd: [InternetTC] CFP: IEEE PerCom Workshop on Communication, Collaboration, and Social Networking in Pervasive Computing Environments (PerCol 2010)]
-------- Original-Nachricht -------- Betreff: [InternetTC] CFP: IEEE PerCom Workshop on Communication, Collaboration, and Social Networking in Pervasive Computing Environments (PerCol 2010) Datum: Tue, 15 Sep 2009 12:18:25 +0200 Von: Luca Foschini luca.foschini@unibo.it An: itc@comsoc.org
[Apologies if you receive multiple copies of this CfP.]
============================================================== Call for Papers
First International Workshop on Communication, Collaboration and Social Networking in Pervasive Computing Environments (PerCol 2010)
March 29 or April 2, 2010 (to be defined) Mannheim, Germany www1.inf.tu-dresden.de/~ts2/PerCol/
held in conjunction with the Eighth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2010) www.percom.org
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WORKSHOP SCOPE
The rapid rise of online social communities has created a new paradigm for personal networking. In a logical - and rapid progression - many social communities are now going mobile, using smart phones or other wireless devices instead of the PC. A 2006 report from ABI Research titled Mobile Social Communities says that social networking is going to have a major impact on mobile phones. The report says that the mobile social community numbers around 50 million users globally and that by 2011 the number will reach 174 million. In combination with further pervasive computing technologies mobile social networks will have a high impact on the way of communication and collaboration in Pervasive Computing environments. It will enable extended presence and awareness as well as flexible adaptation based on sensing infrastructures, new forms of interaction with computing devices influencing collaboration of humans, new forms of virtual togetherness based on technologies virtual environments and 3D web and Spontaneous interaction using Peer-to-peer and ad-hoc networking technologies.
The goal of the PerCol workshop is to present the most recent research achievements in systems design, experimental evaluations and practical experiences in the named field. It should provide a forum for researchers and practitioners to discuss formal aspects, middleware platforms and services, protocols and mechanisms, applications and case studies in the context of communication, collaboration, and social networking in pervasive computing environments.
Topics of interest to the workshop include (but are not limited to):
- Theories, concepts, experiments and practical experiences - Platforms, frameworks and service environments - Location-, proximity and map-based mechanisms and applications - Mobile social networks and community-based technologies - Interest matching algorithms based on context, location, and proximity - Context-awareness and adaptation - Group context and group adaptation for mobile collaboration - Enriched awareness and presence based on virtual environments, sensor infrastructures and 3D web - Aspects of privacy and security in pervasive collaboration and social networks - Live multimedia streaming and collaborative on-demand streaming - New types of real-time and non real-time collaboration - New forms of interactions with devices and sensor-controlled interactions - Adoption of federated device infrastructures - Collaborative sharing and editing mechanisms and protocols - Spontaneous interaction using Peer-to-peer and ad-hoc networking technologies - Dynamic service binding and deployment - Multi-platform development of mobile collaborative applications - Energy efficient and mobile enabled protocols - Resource management and scheduling for mobile devices - Support for mobile marketplaces
PAPER SUBMISSION AND PUBLICATION
Submitted papers must be unpublished and not considered elsewhere for publication. Also, they must show a significant relevance to the workshop topics of communication, collaboration and social networking in pervasive computing.
All papers should be in IEEE 8.5x11 conference format. Papers will be limited to 6 pages. Submitted papers will undergo a rigorous review process handled by the Technical Program Committee. Accepted papers will appear in the PerCom’10 Workshops proceedings published by IEEE Computer Society Press.
Please note that all accepted papers need to have a full registration to the conference (there is no workshop only registration). No-shows of accepted papers at the workshop will result in those papers NOT being included in the IEEE digital libraries.
In addition to the workshop papers position papers of 2 pages in IEEE 8.5x11 conference format can be submitted. Position papers should contain any topic of interest within the scope of the workshop, especially late breaking results, work in progress, and discussion of future trends. Position papers will be published on the workshop web page and should be presented during an moderated discussion session during the workshop.
Please submit your paper in PDF format via the electronic submission system available in EasyChair:
https://www.easychair.org/login.cgi?conf=percol2010.
IMPORTANT DATES
Papers due by: October 4, 2009 Paper selections due by: December 21, 2009 Final papers due to IEEE: January 29, 2010
WORKSHOP CHAIRS
Markus Endler, PUC-Rio, Brazil Thomas Springer, TU Dresden, Germany Daniel Schuster, TU Dresden, Germany
PROGRAMM COMMITTEE
Alexander Schill, Technical University of Dresden, Germany Antonio Alfredo Loureiro, Universidade Federal de Minas Gerais, Brazil Éamonn Linehan, Trinity College Dublin, Ireland Francisco Silva e Silva, Universidade Federal do Maranhão, Brazil Hugo Fuks, PUC-Rio, Brazil Licia Capra, University College London, UK Luca Foschini, Università di Bologna, Italy Max Mühlhäuser, Technical University of Darmstadt, Germany Razvan Popescu, Trinity College Dublin, Ireland Richard Anderson, University of Washington Schahram Dustdar, Technical University of Vienna, Austria Vagner Sacramento, Universidade Federal de Goiás, Brazil
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participants (1)
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Lars Wolf