[Fwd: [Tccc] Submission Deadline for 5th IEEE Networking Issues in MultimediaEntertainment]
-------- Original-Nachricht -------- Betreff: [Tccc] Submission Deadline for 5th IEEE Networking Issues in MultimediaEntertainment Datum: Wed, 20 Aug 2008 19:38:21 +0200 Von: cpalazzi@math.unipd.it An: tccc@lists.cs.columbia.edu
[Apologize if you receive multiple copies of this email]
Please note that the submission deadline of the following Workshop is September 5, 2008
Kind regards, Claudio E. Palazzi (Publicity Chair of NIME 2009)
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PRELIMINARY CALL FOR PAPERS
5th IEEE International Workshop on Networking Issues in Multimedia Entertainment (NIME'09) In conjunction with the 6th Annual IEEE Consumer Communications & Networking Conference (CCNC 2009)
Sponsored by the IEEE Communications Society
January 13, 2009, Las Vegas, Nevada, USA
Website: To be announced
Scope & Topics ============================ The growing availability of digital contents and the simultaneous cost reductions in storage, processing, and networking is driving the growth of the entertainment technology. While in the past entertainment technology traditionally offered predominantly passive experiences, continual advances in network and computer technologies are providing tools for implementing greater interactivity and for enabling consumers to enjoy more exciting experiences, such as, for example, interactive digital TV, interactive theatre and orchestrated music and sound design. This phenomenon is pulling together an extremely diverse group of experts specializing in different technical areas, such as networking, computer graphics, artificial intelligence, games, animation, multimedia design, human-computer interaction, educational media and software engineering. Even though high-tech entertainment promotes interdisciplinary fusion, yet only the ubiquity of wireless/wired communication is considered suitable for accepting the challenge of building a large interactive environment for the delivery of the maximum entertainment value to millions of consumers worldwide. In this respect, there is a great hope that the wired and wireless may take over this complex scenario for fulfilling the consumer expectations. The Fifth IEEE International Workshop on Networking Issues in Multimedia Entertainment provides an open forum for researchers, engineers and academia to exchange the latest technical information and research findings on next-generation networked multimedia concepts, technologies, systems, and applications for entertainment covering existing deployments, current developments and future evolution. Authors are solicited to submit complete unpublished papers in the following, but not limited to, topic areas:
Application for Entertainment * Architectures, Platforms and Protocols for Networked Games * Internetworking, Vertical Roaming and Session * Handoffs for Entertainment (Internet to WLAN, to 3G/BT/...) * Home LANs, Body and Personal Area Networks for Entertainment * Media and Device Adaptation * Music and Movie Distribution * Next Generation Wireless Technologies for Entertainment (IEEE802.11n, UWB and Beyond) * Opportunistic Multi-hopping and Opportunistic Networks for Entertainment * QoS and Security Support for Entertainment * Resource and Service Discovery Technologies (P2P, LDAP) * Technologies for Networked In-Home/Car/Flight/Train Entertainment * TV-Centric and Broadcast Networks for Entertainment
Technologies for Entertainment * Agent-based Entertainment * Augmented, Virtual and Mixed Reality * Artificial Intelligence * Evolutionary Entertainment * Interactive Television and Theater * Massive Multiplayer Games * Mobile and Wireless Entertainment * Networked Entertainment * Networked Narrative and Digital Interactive Storytelling * Networked Video, Music and Sound Design * Pervasive Entertainment * Personalized and User-Adapted Television * Sport, News and Entertainment * Virtual Technology and Virtual Environments for Entertainment * Wearable Entertainment * Wireless and Mobile Gaming * Testbed and Performance Evaluation
GUIDELINES FOR SUBMISSION ============================ Submitted papers must represent original material that is not currently under review in any other conference or journal, and has not been previously published. * Paper length should not exceed five-page technical paper manuscript. Please see author information page for submission guidelines at CCNC'08 website (http://www.ieee-ccnc.org). The paper should be used as the basis for a 20-30 minute
Workshop presentation. * Papers should be submitted in a .pdf or .ps format by selecting CCNC'09 at the EDAS paper submission website (http://www.edas.info) and then selecting the workshop submission link. * A separate cover sheet should show the title of the paper, the author(s) name(s) and affiliation(s), and the address (including e-mail, telephone, and fax) to which the correspondence should be sent. * All accepted papers will be published in the conference proceedings * At least one author of accepted papers is required to register at the full registration rate.
IMPORTANT DATES ============================ * Paper Submission:.................5 Sep 2008 * Author Notification:.............14 Sep 2008 * Camera-ready Copy:................5 Oct 2008 * Author Registration Deadline:....10 Oct 2008 * Workshop date:...................13 Jan 2009
CO-CHAIRS ============================ * Prof. Marco Roccetti (University of Bologna, Italy, roccetti@cs.unibo.it) * Dr Giovanni Pau (UCLA, USA, gpau@cs.ucla.edu) * Dr Abdennour El Rhalibi (Liverpool John Moores University, UK, A.Elrhalibi@ljmu.ac.uk)
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participants (1)
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Lars Wolf